Toy Story 5 (2026)
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screenplay by Andrew Stanton & McKenna Harris
directed by Andrew Stanton (co-directed by McKenna Harris)
by Walter Chaw Toy Story 5 is the fifth film in a 31-year-old franchise, and it’s exhausted as fuck and fuck it’s exhausting, but that’s okay since it’s just for kids. When the first one was released, its main selling point was the leap it represented in computer animation–a sour film with a clever (if travel-worn) premise that essentially made Pixar the 600-lb gorilla. And for a while, they delivered, cranking out masterpieces like an all-digital Studio Ghibli, pushing the technological envelope a little further each time. I remember Monsters, Inc. being sold in part on the skill and time invested in making Sulley’s shag pelt move realistically, and the later Finding Nemo breaking new ground in CGI water. So, naturally, Toy Story 5 is about how technology is destroying a child’s imagination by changing how they engage with the world–just like how in Toy Story, Woody (voiced by Tom Hanks) initially hated his eventual best friend Buzz (Tim Allen) for changing the way their child master played with him, leading him to trick the dimwitted Buzz into getting dangerously lost before growing a conscience under threat from his other friends. I don’t disagree that unleashing the Internet on the world was like giving automatic rifles to chimps, but there must be more to say about it than “haha, whoops.” But, look, it doesn’t matter if waves of black irony roil off every immaculately, impressively computer-generated frame of this death march. Show it to your kids. They’ll like it. Feed them deep-fried butter. They’ll like that, too. Teach them to smoke. Mmmmm, heroin.



















