Mad God: An Interview with Phil Tippett
by Walter Chaw The heir apparent to stop-motion pioneers Willis O'Brien and Ray Harryhausen, Phil Tippett is one of the most significant artists of the twentieth century. It's his hands animating the AT-ATs in The Empire Strikes Back. He designed creatures for the Cantina and the moving pieces on the Dejarik table. He animated the Rancor, and the bugs in Starship Troopers, and RoboCop's ED-209. He was the "dinosaur supervisor" on Jurassic Park, overseeing the industry-changing transition from stop-motion, Tippett's metier, to CGI. It could've been the end of his career, but his working methods adapted to the digital realm. The product of his hands is, for my generation, the clay of our imagination. I grew up playing with toys based on his designs and watching movies full of his animating spirit, everything from Piranha to The Golden Child. With his place in the pantheon long assured, he moved to the director's chair for the thirty-years-in-the-making Mad God, and the end result is something that looks and feels very much like madness. It's glorious. I spoke with Mr. Tippett over Zoom and was betrayed once or twice by overwhelming emotion; I thought I was done feeling like this about things, but speaking with the father of Vermithrax Pejorative was humbling and exhilarating. If you get the chance to tell your heroes how much their art has meant to you, do that.

